Better Basketball – Scoring Without The Ball

 ( 106 Menit)

 

 

DESCRIPTION

 

 

 

DAFTAR ISI

 

 

Overview

 

Chapter 1 – One Pass Away : Get Open and Score

Like all of the chapters in the video, Chapter 1 begins by covering the basics before moving into the groundbreaking techniques for which this video is famous. In chapter 1, Coach talks about getting open when you only have time and space for 3 steps, when there’s enough space to shorten the pass, and when you’re outside the arc, on the arc, or inside the arc. This covers all possible situations.

Then, Coach Torbett takes player development a step further. The second half of the chapter is devoted to transitioning these moves to get open into reading and attacking your recovering (and often out-of-position) defender. There’s 17 moves to get open AND score on your opponent. If that’s not enough, there’s a bonus section on finishing!

 

Chapter 2 – Attacking from the Weakside

Chapter 2 addresses what you should do during the 50% of the time that you don’t have the ball: the weakside. This is not simply a time for you to stretch the defense, it’s actually a great place for you to attack. Detailed instruction is given on proper footwork, the open stance or the two foot hop. The advantages for both are explained. But the bulk of the chapter is spent teaching you how to make your technique quicker and more efficient, thereby increasing your points.

Coach Torbett teaches you exactly how to read and attack the recovering defender, how to turn bad skip passes into something good, and when it’s to your advantage to leave the weakside and flash to the ball.

 

Chapter 3 – Pass Attack

Too many players have the passive mentality that passing the ball is something to do only when all else fails. But passing the ball can actually create a chance for YOU to score! First, you will learn what’s available when it’s a perimeter-to-perimeter pass. Believe it or not, you can take advantage of what 90% of defensive players are trained to do when this type of pass occurs.

The second half of the chapter is devoted to the reads and moves that occur when you pass the ball inside, to the post. Sometimes your defender stays with you and sometimes he or she double teams the post. What should you do in both situations to maximize your chances of getting the ball back and scoring? You’ll learn just that when you watch the DVD.

 

Chapter 4 – Run and Slash

Run, run, run! That’s all a fast break is about, right? Not even close! What about the 5 possible lanes you can fill? When do you cut to the basket? Are you ahead of the ball, behind the ball, or parallel to the ball? When you catch the pass, do you go off the right foot or the left foot for your lay-up? Do you shoot with the left hand or the right hand? Should you take a dribble or not? Shoot on this side or make it a reverse? There’s alot to executing fast breaks to perfection, and answering these questions is what the first half of the chapter covers!

The second half of the chapter is devoted to the slasher and the skills that it takes to become one. Slashers beat defenders while on the move and can beat up to three defenders at a time. What is a slasher? Buy the DVD and find out the drills you can practice to become a SLASHER.

 

Chapter 5 – Taking Advantage of Dribble Penetration

For a teammate to drive all the way to the goal, proper spacing from his or her other four teammates is essential. This chapter first teaches you to move out of the way. Second, the chapter goes into great detail teaching you how to move into the position that will give you the highest percentage chance of receiving a pass. Defenders must help on penetrators, and when your defender helps, Coach Torbett will teach you the optimal place to slide and receive the pitch!

In order to know where to slide, you must first recognize which of the five types of drive is being used, each of which are analyzed from the three common offensive sets (5 out, 3 out 2 in, and 4 out 1 in). Where do you slide when you’re located up top, the wing, the corner, or in the post? You will see simple and easy principles that will translate into over 48 slides and movements. Bottom line: you will learn how to slide into the perfect scoring position!

 

Chapter 6 – Set a Ballscreen to Score

Karl Malone scored over 36,000 points in the pros, and about half of those started with him setting a screen for a teammate! Karl figured out something good, so you should copy him!

99% of every offense you’ll ever run will have a ballscreen in it at some point. Even people who are only vaguely familiar with basketball know what a pick and roll is; it’s about as old as the game itself. So, you should know every possible way to score from something that occurs so often as the pick and roll.

Chapter 6 breaks it all down, as Coach Torbett uses professional footage to illustrate the reads and counters available to you, the screener. The chapter teaches you how to set the screen, how to properly roll, when to flare, and when to slip the screen. The bottom line: setting a screen on the ball is a great way to get yourself open for a score!

 

Chapter 6 – Scoring With Screens Away From The Ball

Chapter 7 could be a video by itself. It’s complex. You must learn to read the situation, your defender, your screener and his/her defender all at the same time. The chapter was saved for last because it will stretch the minds and skills of even the best players. But Coach Torbett simplifies things by clearly explaining the four types of defenders you must read: the hugger, the puppydog, the slider, and the switch. He not only tells you how to read each one, but where to read them as well. Then, he shows you how to apply these reads to the four primary types of screens away from the ball: the downscreen, backscreen, flarescreen, and awayscreen.

Everything is broken down by principle in this 18-minute chapter, so that you understand the big picture. Yes, there are an intimidating sixteen different situations to learn, but you will learn exactly how to react to each one (both as the cutter AND the screener) by principle, making you a smarter player.